# Environment — device, emulator, tooling, networking ## Pick your target | Option | Pros | Cons | |---|---|---| | **Rooted physical device, native ABI** | Truest behavior; native libs load natively; Frida works well | One at a time; USB flakiness | | **Emulator with root** | Disposable; snapshots; easy reset | Different ABI; some apps detect it or refuse to run; native ARM libs may need translation | | **Static only** | No device needed | Cannot verify anything. Never claim success from static analysis alone. | **Rule:** the artifact must be verified where the user will run it. An emulator that runs the app is **not** evidence about a physical ARM device, and vice versa. **Important:** if the app ships only `arm64-v8a` native libraries and your emulator is x86_64, it may still run via ARM translation — but translation changes timing, and some native checks misbehave. Prefer a real ARM device for the final verification pass. ## ADB basics worth pinning down ```bash adb devices -l adb -s shell getprop ro.product.cpu.abi adb -s shell getprop ro.build.version.release adb -s shell getprop ro.build.version.sdk ``` Root: ```bash adb -s shell "su -c id" ``` `pm grant` and `pm install` frequently require root on OEM builds; the `shell` user gets `SecurityException`. **Always specify `-s ` when more than one device is attached** — otherwise adb errors out or picks the wrong one. ## Shell quoting (a real time sink) The host shell expands `$`, `|`, `>`, and quotes **before** adb sees them. Windows PowerShell additionally mangles `$var:`, `[^"...`, and `$(...)`. Symptom: "Could not find a part of the path", "Missing type name after '['", "no closing quote". **Fix:** never inline device commands in the host shell. Use a small helper that calls adb from a script file and passes the command as a single argument: ```python subprocess.run([ADB, '-s', SERIAL, 'shell', 'su -c "%s"' % cmd]) ``` See `scripts/devsh.py`. Same class of bug: `javac` reads sources using the platform default encoding. Pass `-encoding UTF-8` or non-ASCII comments break the build. ## Giving an offline device network over USB Use when the device has no usable network (broken Wi-Fi, no SIM, restricted network) but your host does. **`adb reverse` runs on the device's loopback, so it needs no device-side network interface at all.** ```bash # 1) host HTTP/HTTPS proxy (CONNECT-capable) python scripts/usb_net_proxy.py 8080 proxy.log # 2) forward device-localhost:8080 to host:8080 adb -s reverse tcp:8080 tcp:8080 # 3) point the device at it adb -s shell "su -c 'settings put global http_proxy 127.0.0.1:8080'" ``` Notes: - `adb reverse` **does not survive a device reboot** — recreate it after any restart. - Keep the host proxy process alive; if it dies, the device goes offline again. - Some SDKs bypass the system proxy entirely (many ad SDKs do). Proxy logs therefore **undercount** traffic — do not conclude "no ad traffic" from proxy logs alone; confirm with a runtime DNS hook. - Clean up when done: `settings put global http_proxy :0`. ## Emulator notes - Verify the app can install at all. INSTALL failures on emulators are common (ABI, min SDK, vendor checks) and are usually not related to your patch. - Snapshot/rollback is the main advantage — use it to A/B two builds quickly. - Never quote emulator behavior as proof for a device-only question (and vice versa). ## Install / reinstall ```bash adb -s shell "su -c 'pm uninstall '" adb push out.apk /data/local/tmp/x.apk adb -s shell "su -c 'pm install -r -t -d /data/local/tmp/x.apk'" ``` - `-r` reinstall (keep data, same signing key) · `-t` allow test-only · `-d` allow downgrade - Different signing key than the installed app → must uninstall first (data is lost) - Vendor installers may reject `adb install`; pushing + `su -c pm install` usually works **After reinstalling:** if you restored a data directory, fix ownership, or the app crashes in a DB-init path: ```bash su -c "chown -R : /data/user/0/" su -c "restorecon -R /data/user/0/" ``` `` from `dumpsys package | grep userId=`. ## Signal extraction (what to actually read) ```bash adb -s logcat -c # clear before the run adb -s shell "am start -n /" adb -s logcat -d -v brief | grep -E '|FATAL|VerifyError|IncompatibleClassChange|uncaughtException' ``` Failure signatures worth memorizing: | Log line | Likely cause | |---|---| | `FATAL EXCEPTION` + Java stack | App-level crash — read the stack | | `VerifyError` / `IncompatibleClassChangeError` | Damaged dex (round-trip or bad rewrite) → `pitfalls.md` P3 | | `Failure starting process` (no stack, by `ActivityManager`) | ART refused the dex, or device state is broken → `pitfalls.md` P4, P9 | | `ClassNotFoundException: ` | Dex rejected wholesale (ordering / structure) → `pitfalls.md` P2 | | `uncaughtException` with **no stack**, right after launch | A crash-reporter SDK swallowed it. Check whether the process is gone, and look for the SDK's own log file under the app's data dir | | App alive but nothing rendered | A swallowed exception in the UI path; hunt the crash-reporter's log file | **Crash-reporter SDKs hide your stack traces.** When an app installs a global uncaught-exception handler (友盟/UCrash/Bugly etc.), the Java stack never reaches `logcat` — only a line like `uncaughtException time: ...`. Three ways to get the stack: 1. **Frida**, hooking `Thread.setDefaultUncaughtExceptionHandler` or the handler class (most reliable). 2. **Race the reporter's log file**: it writes a file under `//...` then uploads and deletes it. Poll it every ~0.2 s from the device shell and copy on sight: ```bash while [ $i -lt 400 ]; do for f in /*.log; do [ -f "$f" ] && cp -f "$f" /data/local/tmp/capture.log; done i=$((i+1)); sleep 0.2 done ``` 3. Run a build with the reporter disabled (not always possible). ## Determinism Before concluding anything from a failure: **reboot the device and retry**, and **run a control build with zero patches**. A surprising share of "my patch broke it" turns out to be device state (`pitfalls.md` P9).