feat: harden multi-user download concurrency
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@@ -2,9 +2,6 @@ package main
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import (
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"errors"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"time"
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@@ -23,6 +20,8 @@ type MediaAsset struct {
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Size int64 `json:"size"`
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Status string `gorm:"index;size:20" json:"status"`
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OwnerTaskID uint `gorm:"index" json:"ownerTaskId,omitempty"`
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LeaseUntil time.Time `gorm:"index" json:"-"`
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Generation uint64 `json:"generation"`
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CreatedAt time.Time `json:"createdAt"`
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UpdatedAt time.Time `json:"updatedAt"`
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}
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@@ -58,70 +57,9 @@ func (a *App) ensureAsset(t *Task) (*MediaAsset, error) {
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return &asset, nil
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}
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// acquireAsset serializes physical downloads for the same source/rid/quality.
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// A waiting task yields its worker briefly instead of creating duplicate files.
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func (a *App) acquireAsset(t *Task) (*MediaAsset, bool, error) {
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for i := 0; i < 120; i++ {
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asset, err := a.ensureAsset(t)
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if err != nil {
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return nil, false, err
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}
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if asset.Status == "done" && asset.LocalPath != "" {
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if fi, statErr := os.Stat(asset.LocalPath); statErr == nil && fi.Size() > 0 {
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t.LocalPath, t.Format, t.ActualQuality = asset.LocalPath, asset.Format, asset.ActualQuality
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t.TotalBytes, t.DownloadedBytes, t.Progress, t.Status = fi.Size(), fi.Size(), 100, "done"
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if err := a.db.Save(t).Error; err != nil {
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return nil, false, err
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}
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return asset, true, nil
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}
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}
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claimed := false
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err = a.db.Transaction(func(tx *gorm.DB) error {
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var current MediaAsset
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if err := tx.First(¤t, asset.ID).Error; err != nil {
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return err
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}
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if current.Status == "downloading" && current.OwnerTaskID != t.ID {
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if current.UpdatedAt.After(time.Now().Add(-10 * time.Minute)) {
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return nil
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}
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}
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current.Status, current.OwnerTaskID = "downloading", t.ID
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if current.LocalPath == "" {
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current.LocalPath = filepath.Join(a.cfg.DownloadDir, safe(t.Artist)+" - "+safe(t.Title)+"."+t.Format)
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}
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if err := tx.Save(¤t).Error; err != nil {
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return err
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}
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*asset = current
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claimed = true
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return nil
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})
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if err != nil {
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return nil, false, err
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}
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if claimed {
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t.LocalPath = asset.LocalPath
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return asset, false, nil
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}
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time.Sleep(500 * time.Millisecond)
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}
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return nil, false, fmt.Errorf("timed out waiting for shared media asset")
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}
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// acquireAsset is the compatibility entry point.
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func (a *App) acquireAsset(t *Task) (*MediaAsset, bool, error) { return a.claimAsset(t) }
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func (a *App) markAssetDone(t *Task) {
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if t.AssetID == 0 {
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return
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}
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_ = a.db.Model(&MediaAsset{}).Where("id = ? AND owner_task_id = ?", t.AssetID, t.ID).Updates(map[string]any{
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"status": "done", "owner_task_id": 0, "local_path": t.LocalPath, "format": t.Format, "actual_quality": t.ActualQuality, "size": t.DownloadedBytes,
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}).Error
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}
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func (a *App) markAssetDone(t *Task) { _ = a.finishAsset(t) }
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func (a *App) releaseAsset(t *Task) {
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if t.AssetID == 0 {
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return
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}
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_ = a.db.Model(&MediaAsset{}).Where("id = ? AND owner_task_id = ?", t.AssetID, t.ID).Updates(map[string]any{"status": "error", "owner_task_id": 0}).Error
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}
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func (a *App) releaseAsset(t *Task) { a.invalidateAsset(t) }
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